In comics superheroes abound. It's the medium that they were born in and the one they thrive in. But often comic fans bemoan the fact that change in the superhero genre is transitory, death a revolving door and superheroes are stale.
It's understandable as these things remove dramatic tension and a lack of permanent change can lead to repetitive stories but comic fans miss the fundamental principle of a good superhero story, that is to tell a tall tale, build a mythology from bricks of parable and cement it with allegory, then present a legendary story of daring do, not to regurgitate a soap opera.
It's one of the reasons I like Thor, it's all mythic wonder and story telling, not who's shagging who's missing uncle from Perth.
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| I did a wee |
Superhero comics are about wish fulfilment, epic battles, man verses god verses bacon! Stakes get higher, tensions mount and in the New 52's case knickers go twang! You can throw parables in there, analogies, metaphors and tell stories that add colour and excitement to the the imagination.
There are excellent comics out there in the soap opera vain:
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| Thank you Hernandez brothers for the perfect panel. |
There are some absolutely shite comics in the superhero one:
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| It's like being slow bummed by someone using vix for lube. |
But I'll read a 'soap' comic if I feel like taking part in the intimate lives of delightful characters and I'll read a superhero one if I want to see Thor hammer Galactus in the cosmic tuckus. Erm...
A lot of comic readers also whine on about the nature of death in comics, the fact you can get a return ticket to the nether world annoys the piss out of them. The argument here is that it removes the dramatic tension from the comic if you know that death lasts as long as a chocolate gateau at fat camp.
Yes death is transitory, Thor recently died and will be back soon no doubt but on the other hand he's a god in a universe where a trip to the netherworld is as common as forgetting which side your underpants should be on. Alternate universes swap members all the time and clones grow easier than e coli on a street vendor's hot dog. There's a million fun ways to kill a character AND resurrect them. In the mean time though we get some stories about different characters and journeys while the main character is taking a break in the after life and the whole thing is shaken up like a snow globe and we watch the pretty snowflakes settle, then shake it again.
In computer games you have the save feature, doesn't that remove the dramatic tension from a story driven game? No of course not, it means the game can continue, same with superhero comics, it means the story can continue. You can always stop reading.
Superheroes have often been compared to the ancient legendary characters like Hercules, Perseus, King Arthur as well as the ancient gods, just compare Grant Morrison's Justice League line up with the Greek pantheon and you'll see what I mean.
Superheroes have often been compared to the ancient legendary characters like Hercules, Perseus, King Arthur as well as the ancient gods, just compare Grant Morrison's Justice League line up with the Greek pantheon and you'll see what I mean.
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| Superman - Zeus, Wonder Woman - Hera, Flash - Hermes, Aquaman - Posiden, you figure out the rest. |
In those myths and legends no one was really interested in the interpersonal relationships of the characters, in fact it's only these days when all the spicy homo erotic shenanigans of the ancient Greeks was uncovered that it's become interesting at all. They were more interested in how the hero out fought, out thought, out fucked and generally out did the monster or villain of the piece. I will grant you that carrying on the concept of a single character for over seventy five years can make the stories stale but there's no one out there who's been actually reading say, Superman, straight for those seventy five years and there's as many 'legendary' stories as there are soap opera stories out there to amuse fans. Characters can age and mature, like a fine wine if cultivated properly. Also, you can stop reading.
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| WITH dignity |
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| WITHOUT dignity |
We all need the tales of daring do and wild adventure to remind us how fantastic life can be, superheroes give us that. A sense that even though their ideals are altruistic and their abilities are beyond those of mortal men they are something we all have a sneaking desire to aspire to and through reading the comics we can live, albeit vicariously those dreams of being larger than life.
So I know, you won't stop reading.







" In computer games you have the save feature, doesn't that remove the dramatic tension from a story driven game? No of course not, it means the game can continue, same with superhero comics, it means the story can continue. You can always stop reading. "
ReplyDeleteNot true, because a story-driven game still has an ending, and saving your progress is just preserving a chapter in a linear timeline. A saved file no more removes the dramatic tension for a game than a bookmark does for a novel.
Also, I've moved significantly towards games and away from comics to get the stories I want because I think that yes, the genre is transitory, death is temporary, and the characters are stale. For me, the adventures lose meaning when there are no consequences-- if the hero's deeds can't end up backfiring and costing them their lives and/or reputations. If a superhero can just revert to status quo at any given moment, then they've always got that safety net underneath them, and any inspiration gleaned from their struggles rings hollow upon closer inspection.
This is also why I've had nightmares of seeing a Geoff Johns-directed "Metal Gear Solid: Rebirth" in the game stores, featuring Solid Snake returned to his young self.
"This is also why I've had nightmares of seeing a Geoff Johns-directed "Metal Gear Solid: Rebirth" in the game stores, featuring Solid Snake returned to his young self."
ReplyDeleteThat is scary.
The book mark analogy is true, but my point can still be valid if you apply the the principle to the entire run of a comic. The scale is bigger than a game granted, but imagine if you died in a game and COULDN'T just go back to a save? And as I said, you can stop reading, which you did, which is a shame :)
If Geoff Johns were in charge of Metal Gear, we'd spend half of the first game in flashbacks that add importance to every single detail of Solid Snake's life, like the first time he ever hid in a cardboard box. And it would all be done with a completely straight face.
ReplyDeleteYou're right when you contain it to a run on a comic-- at least, ideally you would be right. But that segues into another problem with modern superhero comics; creators wearing out their welcome with exceedingly long runs. Bendis has been on the Avengers since 2004, Brubaker has been on Captain America almost as long, Geoff Johns has been doing high profile DCU work since 2000 (often based around revitalizing Silver Age/Golden Age characters), and even Mark Millar returned to the Ultimates after two 13- issue maxi series. And in many of these cases, they end up repeating themselves. It's not always their fault, because of the weight of Status Quo, but unless they come up with a radically different hook (such as the new Ultimate Spider-Man), fatigue sets in.
Give me Bendis and Brubaker over Johns any day BUT yeah even after my diatribe up there some real changes have to come into it, but often they come from a wider angle. Ultimate Spider-Man is still Spider-Man, but different, if that makes sense lol
ReplyDelete